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	<id>https://echopedia.gg/index.php?action=history&amp;feed=atom&amp;title=Echo_VR_Patch_History</id>
	<title>Echo VR Patch History - Revision history</title>
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	<updated>2026-04-17T18:49:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://echopedia.gg/index.php?title=Echo_VR_Patch_History&amp;diff=214&amp;oldid=prev</id>
		<title>172.70.175.88: /* 2021 */</title>
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		<updated>2023-03-07T20:46:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;2021&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;https://echopedia.gg/index.php?title=Echo_VR_Patch_History&amp;amp;diff=214&amp;amp;oldid=138&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>172.70.175.88</name></author>
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		<title>NtsFranz: restored from backup</title>
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		<updated>2022-09-29T03:45:58Z</updated>

		<summary type="html">&lt;p&gt;restored from backup&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Echo VR Patch History ==&lt;br /&gt;
&lt;br /&gt;
=== 2017 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Date !!  Version !! Patch Summary !! URL&lt;br /&gt;
|-&lt;br /&gt;
| 2017-06-23 || ?? || First Open Beta || [https://www.oculus.com/blog/zero-gsports-echo-arena-open-beta-weekend-starts-now/ Oculus Blog] &lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-06 || ?? || Second Open Beta || [https://forums.oculusvr.com/community/discussion/54416/open-beta-2-patch-notes-july-6th-2017 Oculus Forum]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-08 || v1.104 || Second Open Beta v1.104 || [https://forums.oculusvr.com/community/discussion/54474/open-beta-2-v1-103-patch-notes-july-8th-2017/p1?new=1 Oculus Forum]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-11 || ?? || &lt;br /&gt;
* Curving the disc has been removed.&lt;br /&gt;
* Two-handed push has been removed.&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/334204190165434368 Discord Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-13 || ?? || &lt;br /&gt;
* Level cap increased to 30.&lt;br /&gt;
* Smooth turn speed can be modified.&lt;br /&gt;
* New peripheral indicator disc icon.&lt;br /&gt;
* Much more...&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/335266010099744768 Discord Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-17 || ?? || &lt;br /&gt;
* Ability to mute players, self, and lobby from the arm computer&lt;br /&gt;
* Skill based match making.&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/336586763759910912 Discord Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-07-20 || ?? ||&lt;br /&gt;
* Echo Arena and Lone Echo Release!&lt;br /&gt;
|| No Source&lt;br /&gt;
|-&lt;br /&gt;
| 2017-08-10 || ?? || &lt;br /&gt;
* Skill-based matchmaking has been fixed... for real this time. &lt;br /&gt;
* Hera added to tutorial.&lt;br /&gt;
* More...&lt;br /&gt;
|| [https://medium.com/echo-games-blog/draft-aug-10-2017-change-log-94cd76beb7a2 Medium]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-08-22 || ?? ||&lt;br /&gt;
* Parties added.&lt;br /&gt;
* Overtimes added.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/aug-22-2017-change-log-bb9b10a66e75 Medium]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-08-30 || ?? ||&lt;br /&gt;
* Private matches added.&lt;br /&gt;
* Pod release handle removed.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/aug-30-2017-change-log-ed59eb417e Medium]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-09-12 || ?? ||&lt;br /&gt;
* Private match player count limitations lifted.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/sept-12-2017-changelog-25d283ca79b7 Medium]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-10-02 || ?? || &lt;br /&gt;
* Echo Arena Separated from Lone Echo &lt;br /&gt;
|| [https://medium.com/echo-games-blog/oct-2-2017-change-log-493434f32820 Medium]&lt;br /&gt;
|-&lt;br /&gt;
| 2017-11-27 || ?? || THE KRONOS UPDATE&lt;br /&gt;
* Custom Rules and other private match updates.&lt;br /&gt;
* Joust advantage added.&lt;br /&gt;
* 11.5 launch patched.&lt;br /&gt;
* Much more...&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-games-blog-echo-arena-kronos-patch-preview-c1a91f1ea487 Medium]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2018 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Date !!  Version !! Patch Summary !! URL&lt;br /&gt;
|-&lt;br /&gt;
| 2018-02-13 || Echo Arena v7.0 &lt;br /&gt;
|| &lt;br /&gt;
* Mercy Rule Added to Quick Play&lt;br /&gt;
* Intel and VR Challenger League Branding&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-arena-v7-0-change-log-95651521702d Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-3-27&lt;br /&gt;
|| Echo Arena v8.0&lt;br /&gt;
|| &lt;br /&gt;
* Oculus Rift 2nd Anniversary Unlocks&lt;br /&gt;
* PC Performance Stats Overlay Added&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-arena-v8-0-change-log-7c13e76e419a Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-24&lt;br /&gt;
|| Echo Arena v9.0&lt;br /&gt;
||&lt;br /&gt;
* Lobby 2.0 has ARRIVED!&lt;br /&gt;
* Personal Training Disc&lt;br /&gt;
|| [https://medium.com/echo-games-blog/lobby-2-160bbaaf49df Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-06-20&lt;br /&gt;
|| Echo VR Release v10.0&lt;br /&gt;
|| &lt;br /&gt;
* Echo Combat Open Beta 1&lt;br /&gt;
* Echo Arena is now Echo VR&lt;br /&gt;
* Echo Combat Training Area (Lobby)&lt;br /&gt;
|| [https://medium.com/@EchoGames/echo-combat-open-beta-and-echo-vr-b80d60385fdf Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-08-15&lt;br /&gt;
|| Echo VR v12.0&lt;br /&gt;
||&lt;br /&gt;
* Echo Combat Open Beta 3&lt;br /&gt;
* Stun Field, Energy Barrier, Arc Mine added.&lt;br /&gt;
* Echo Combat Scoreboards&lt;br /&gt;
|| [https://medium.com/echo-games-blog/suit-up-for-echo-combats-gear-patch-and-open-beta-3-%EF%B8%8F-94f3076f8d57 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-09-05&lt;br /&gt;
|| Echo VR v14.0&lt;br /&gt;
|| &lt;br /&gt;
* Echo Combat Open Beta 4&lt;br /&gt;
* Parties can now be formed in Echo Combat!&lt;br /&gt;
* 2D Spectator Mode&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combats-party-patch-and-open-beta-4-are-here-48cf229039c0 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-09-26&lt;br /&gt;
|| Echo VR v15.0&lt;br /&gt;
|| &lt;br /&gt;
* Echo Combat Open Beta 5&lt;br /&gt;
* New Map- Combustion&lt;br /&gt;
* New Game Mode — Capture Point&lt;br /&gt;
|| [https://medium.com/echo-games-blog/just-announced-at-oc5-echo-combats-competitive-patch-and-last-open-beta-are-live-now-b8faa968f90d Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|| Echo VR v 16.0&lt;br /&gt;
|| &lt;br /&gt;
* Halloween Lobby&lt;br /&gt;
|| [https://medium.com/echo-games-blog/join-the-echo-vr-halloween-bash-2018-1d66e993ea25 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-11-14&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Echo Combat Launch&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combat-launch-8f5c8055606b Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2018-12-13&lt;br /&gt;
|| Echo VR v18.0&lt;br /&gt;
|| &lt;br /&gt;
* Winter Village&lt;br /&gt;
|| [https://medium.com/echo-games-blog/explore-the-winter-village-%EF%B8%8F-%EF%B8%8F-7c02a51961c7 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2019 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Date !!  Version !! Patch Summary !! URL&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-01-30&lt;br /&gt;
|| Echo VR v19.0&lt;br /&gt;
|| &lt;br /&gt;
* Phase Shift Balance Changes&lt;br /&gt;
* Smurf Nerf&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-patch-v19-0-notes-5f81920dae92 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-02-26&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Bug Fixes&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/550022277526192129 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-03-21&lt;br /&gt;
|| Echo VR v20.0&lt;br /&gt;
||&lt;br /&gt;
* Echo Combat Spectator Mode&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-patch-v20-0-notes-162bbce53ded Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-04-01&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Super Ultra Hyper Turbo Edition &lt;br /&gt;
|| [https://medium.com/echo-games-blog/announcing-super-ultra-hyper-turbo-edition-of-echo-vr-2c4764deb7bf Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-04-11&lt;br /&gt;
|| Echo VR v21.0&lt;br /&gt;
||&lt;br /&gt;
* Competitive Payload&lt;br /&gt;
* Core Payload Rebalancing &lt;br /&gt;
* Spawn Orb Improvements&lt;br /&gt;
* Arc Mine Balance Changes&lt;br /&gt;
&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-competitive-payload-patch-f949cd23cc00 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-05-09&lt;br /&gt;
|| Echo VR v22.0&lt;br /&gt;
||&lt;br /&gt;
* New Echo Combat map- Surge&lt;br /&gt;
* New Echo Arena Private Match options&lt;br /&gt;
* Gear balance changes&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-surge-patch-e07db757252b Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-05-22&lt;br /&gt;
|| ??&lt;br /&gt;
||&lt;br /&gt;
* Echo Combat Balance Changes&lt;br /&gt;
* Time to kill — TTK&lt;br /&gt;
* Improve functionality and usability of gear&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combat-balance-changes-may-22nd-2019-6b413d58317a Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-06-03&lt;br /&gt;
|| ??&lt;br /&gt;
||&lt;br /&gt;
* Echo Combat Balance Changes&lt;br /&gt;
* Pulsar&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combat-balance-changes-june-4th-2019-982a46496a0c Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-07-18&lt;br /&gt;
|| Echo VR v23.0&lt;br /&gt;
|| &lt;br /&gt;
* Summer Lobby Introduced&lt;br /&gt;
* Raycasting removed from player chassis&lt;br /&gt;
* Goalie Blocks adjusted&lt;br /&gt;
* Goalie Blocks can no longer be grabbed by opposing team.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/jump-into-the-echo-vr-summer-splash-2019-event-%EF%B8%8F-b632680b21b1 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-08-15&lt;br /&gt;
|| Echo VR v24.0 &lt;br /&gt;
||&lt;br /&gt;
* Comfort &amp;amp; Safety&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-comfort-safety-patch-7f6ee864d205 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-10-03 &lt;br /&gt;
|| Echo VR v25.0 &lt;br /&gt;
|| &lt;br /&gt;
* New Player Experience Patch &lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-new-player-experience-patch-408031093fbc Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2019-11-14&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Fixed long-arm exploit&lt;br /&gt;
* VO bug fixes&lt;br /&gt;
* Added a “Mercy” rule to Arena private match options.&lt;br /&gt;
* Private Arena match settings will now default to VRML settings.&lt;br /&gt;
* Echo Combat’s Anniversary Event will be live from November 15th- November 22nd. Play a public Echo Arena or Echo Combat match during this time to receive an exclusive anniversary decal and emote. Echo Units that play a public match of Echo Combat will receive an additional, exclusive decal.&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/327932288245432341/644665705794371597 Discord]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2020 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Date !!  Version !! Patch Summary !! URL&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-03-05&lt;br /&gt;
|| Echo VR v26.0&lt;br /&gt;
|| &lt;br /&gt;
* Stabilization Patch&lt;br /&gt;
* Nameplate Badges&lt;br /&gt;
* CPU/GPU and network optimizations&lt;br /&gt;
* Lobby maps updated&lt;br /&gt;
* New AI Teammate Difficulties&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combat-balance-changes-march-18th-2020-3d3083941b70 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-03-18&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Echo Combat Balance Changes&lt;br /&gt;
* Projectile&lt;br /&gt;
* Explosion Damage&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-combat-balance-changes-march-18th-2020-3d3083941b70 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-05-05&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Echo Arena Quest beta&lt;br /&gt;
|| [https://medium.com/echo-games-blog/open-beta-for-echo-vr-on-quest-is-live-774c750f01c9 Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-05-12&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Quest/Rift Crossplay Enabled&lt;br /&gt;
* 4v4 Public Echo Arena Matches&lt;br /&gt;
* Max Party and Lobby size adjusted&lt;br /&gt;
|| [https://medium.com/echo-games-blog/crossplay-is-now-available-in-our-open-beta-for-echo-vr-on-quest-9d2b0fa7888e Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-08-27&lt;br /&gt;
|| Echo VR v28&lt;br /&gt;
|| &lt;br /&gt;
* Echo VR Quest Launch!&lt;br /&gt;
* Social Lobbies&lt;br /&gt;
* Mute Enemy Team&lt;br /&gt;
* Other Social Features&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-quest-launch-c67f506066cc Medium]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-09-21&lt;br /&gt;
|| Echo VR v28.3&lt;br /&gt;
|| &lt;br /&gt;
* &amp;quot;Team Chat&amp;quot; option for Private Echo Arena matches&lt;br /&gt;
* Pause for Private Echo Arena matches&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/757655468981092462 Discord]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-09-30&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* General bug fixes&lt;br /&gt;
* &amp;quot;fixed an issue that would sometimes lead to a crash or the player becoming stuck in a suspended state/black screen on Quest&amp;quot;&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/760917005309050911 Discord]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-10-16&lt;br /&gt;
|| ??&lt;br /&gt;
|| &lt;br /&gt;
* Fix for backend metrics&lt;br /&gt;
(Most likely this is to track users using 90Hz mode on Quest 2, as the original message said &amp;quot;Add support for the 90Hz experimental feature.&amp;quot;)&lt;br /&gt;
|| [https://discordapp.com/channels/326412222119149578/326413705598468097/760917005309050911 Discord]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-12-09&lt;br /&gt;
|| v28.5.492430.0&lt;br /&gt;
|| &lt;br /&gt;
* v23 brings a tighter dead zone. &lt;br /&gt;
* v23 brings official 90 hertz. &lt;br /&gt;
* Echo VR has a software release distance that is now tunable. &lt;br /&gt;
* Echo VR has a grip deadzone that is tunable. &lt;br /&gt;
* Less stale frames (e.g. less frame hiccups) which will help with more consistent shots and less overthrows. &lt;br /&gt;
* Overlapped rendering allows input to photon latency to go down from 44ms -&amp;gt; 30 ms. &lt;br /&gt;
* Input is sampled right before throwing to get the most up to date sensor reading - this can shave up to 6 ms off your throw for a tighter release window. &lt;br /&gt;
* Input from the last sensor reading is predicted out to the current time for a more consistent and stable throw. Before depending on when you got the sensor reading it could be 4 ms in the past or 1 ms in the past now it&amp;#039;s always predicted to current time. &lt;br /&gt;
* Disc Curve has been added as an option on the Private Match Podium. &lt;br /&gt;
* The moderated lobby pop-up dialogue only needs to be accepted once per play session and not every time you enter a community moderated Social Lobby. &lt;br /&gt;
* The Follow Cam now follows the player more smoothly instead of following the disc. &lt;br /&gt;
* VOIP quality has been improved when a player is experiencing degraded network conditions.&lt;br /&gt;
|| [https://discord.com/channels/326412222119149578/326413705598468097/786299533520666685 Discord]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2021 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Date !!  Version !! Patch Summary !! URL&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2020-03-09&lt;br /&gt;
|| Echo VR v29.0.511613.0&lt;br /&gt;
|| &lt;br /&gt;
Season 1 of the Echo Pass in Echo VR is now live! Log in today to start unlocking your rewards and outfitting your Echo Unit with our new customization options. &lt;br /&gt;
&lt;br /&gt;
What is Echo Pass? Echo Pass features a brand new reward track available to all players to unlock rewards throughout the season, with the option to convert to Premium and unlock additional rewards. &lt;br /&gt;
&lt;br /&gt;
The Echo Pass patch also includes the following updates:&lt;br /&gt;
&lt;br /&gt;
* Staging Area &lt;br /&gt;
* New Community Values Intro &lt;br /&gt;
* Depreciation of Win7 Support &lt;br /&gt;
* And more!&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-pass-season-1-is-now-live-b07a47ee23 Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-03-18&lt;br /&gt;
|| Echo VR v29.1.513333.0&lt;br /&gt;
|| &lt;br /&gt;
GENERAL&lt;br /&gt;
* Fixed an audio issue for cycling through loading screen tips. &lt;br /&gt;
* Fixed an issue where the purchase confirmation window would not update when purchasing additional Echo Pass tiers. &lt;br /&gt;
* Fixed an issue where players were unable to invite non-friended accounts to their party via the Arm Computer Social Tab. &lt;br /&gt;
ARENA&lt;br /&gt;
* Fixed an issue where disc can get stuck on the corner of ramps. &lt;br /&gt;
* Fixed an issue where player opponent nametags would sometimes be visible through level geometry. &lt;br /&gt;
* Fixed an issue where player emblems on the scoreboard would persist when switching teams in a private match.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-march-18-2021-ebe913b8c0c5 Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-03-25&lt;br /&gt;
|| Echo VR v29.2&lt;br /&gt;
|| &lt;br /&gt;
* Experimental throwing feature added.&lt;br /&gt;
* Players are no longer forced to grab a booster their head is touching.&lt;br /&gt;
* Updated the Arm Computer to have the appropriate tag when “none” is selected.&lt;br /&gt;
* Fix for members of a party being quiet in the Staging Area.&lt;br /&gt;
* Fix for Combat name tags appearing after being eliminated.&lt;br /&gt;
* Fix for audio listener becoming detached when switching to Follow Cam.&lt;br /&gt;
* Fix for an issue when players would not grab geo in AI matches.&lt;br /&gt;
* Smoothed ramp collision so the disc is less like to get stuck.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-march-25-2021-942f172f9399 Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-01&lt;br /&gt;
|| Echo VR v29.3.517048.0&lt;br /&gt;
|| &lt;br /&gt;
* Fixed an issue where boosters were still able to be shot while in Phase Shift. &lt;br /&gt;
* Made various fixes and improvements to the post-match Arm Computer. &lt;br /&gt;
* Added wrist throw angle offset to the gameplay settings. &lt;br /&gt;
* Moved throwing settings to be together. &lt;br /&gt;
* API access for last throw data. &lt;br /&gt;
* API access for grab data (geo, none, disc, player ID). &lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-april-1-2021-45cefa4ca3ca Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-08&lt;br /&gt;
|| Echo VR v29.4.518992.0&lt;br /&gt;
|| &lt;br /&gt;
* Fix for AI not grabbing the launch tube launchers.&lt;br /&gt;
* Fix for third party spatializers causing audio issues in app.&lt;br /&gt;
* Disabled mute icons in Spectator View.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-april-8-2021-ea780d9ece01  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-29&lt;br /&gt;
|| Echo VR v29.6.524239.0&lt;br /&gt;
|| &lt;br /&gt;
* Blue and Orange Team Tints tabs &lt;br /&gt;
* Setting to change nametag display in matches&lt;br /&gt;
* Tints affect chassis, boosters, and bracers more&lt;br /&gt;
* Team Outlines and Shaders have been removed&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-april-8-2021-ea780d9ece01  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-05-05&lt;br /&gt;
|| Echo VR v29.7.526092.0&lt;br /&gt;
|| &lt;br /&gt;
* 2D spectators will now always see simplified nametags.&lt;br /&gt;
* Players can choose which 3D nametags to see via the “In-Match Tag Display” setting in the Menu.&lt;br /&gt;
* Fix for emissive on the mirror body in the Customization UI.&lt;br /&gt;
* Fix for the emblem disappearing when selecting &amp;#039;none&amp;#039; for tags.&lt;br /&gt;
* Particle optimizations for Echo Combat.&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-hotfix-may-5-2021-d1cc455f5bf0  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-06-03&lt;br /&gt;
|| Echo VR v30.0&lt;br /&gt;
|| &lt;br /&gt;
* Fix for standard chassis not applying correctly to all Echo Units.&lt;br /&gt;
* Fixed the order of the spectator cam hotkeys.&lt;br /&gt;
* Fix for the weapons detaching when moving in-and-out of combat areas.&lt;br /&gt;
* General preparations for Echo Pass Season 2 (hype!).&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-patch-notes-june-3-2021-f104cbc36082  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-06-16&lt;br /&gt;
|| Echo VR v30.1.536113.0&lt;br /&gt;
|| &lt;br /&gt;
* Fixed an issue causing the VRML S3 tags to be blurry on Rift/PC.&lt;br /&gt;
* Fixed an issue causing Orange/Blue tints to persist on the Customization Dummy when switching back to the Social tab (or other tabs).&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-patch-notes-june-16-2021-1eeca7482adb  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2021-07-08&lt;br /&gt;
|| Echo VR v30.2.542020.0&lt;br /&gt;
|| &lt;br /&gt;
* Removed Self-Goaling in public matches&lt;br /&gt;
* Experimental VOIP Max Loudness Settings&lt;br /&gt;
* Goalie Ping Advantage option in private matches&lt;br /&gt;
* Bug Fixes&lt;br /&gt;
|| [https://medium.com/echo-games-blog/echo-vr-patch-notes-july-8-2021-389c8d81d7cf  Medium]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NtsFranz</name></author>
	</entry>
</feed>